The Onliest Mattastic
Systems-focused software developer building game architecture, developer tooling, and automation software. Passionate about open-source software, resilient systems, and reducing developer friction through thoughtful engineering.
Spotlight
PowerCat β Precise PowerShell Utility
- Developed an open-source PowerShell module published in the PowerShell Gallery that consolidates project source into AI-ready context with token estimation, customizable filtering, and Markdown-aware formatting.
- Designed a Unix-inspired command-line interface emphasizing composability, deterministic output, and automation workflows.
- Key Achievements: Published to official gallery Β· Comprehensive Pester test suite Β· CI/CD pipeline with GitHub Actions Β· Multiple ergonomic aliases
- Built with: PowerShell Β· Pester (automated tests) Β· GitHub Actions (CI/CD)
Visual Showcase
Currently Working On
Vanguard & Flank
- A 2D turn-based tactical RPG utilizing a custom-built ECS framework within Godot. Originally built as a class project in a single monolithic file, now being refactored into production-quality code.
- Architectural Evolution: Demonstrates transformation from legacy code (single file utilizing Lua and the Love2D framework) to a maintainable ECS pattern to decouple game state from logic, ensuring high-performance data processing and modular system design.
- Built with: Godot Β· GDScript Β· Inkscape
Project Showcase
Projects
HyperFix.nvim β Curated Neovim Distribution
- Developed and maintained Neovim distribution emphasizing discoverability, low-friction workflows, and mnemonic keybinding design.
- Unified editor, terminal, AI tooling, and development workflows into a cohesive Linux-first environment using Lua and modern Neovim plugins.
- Built with WCAG AAA compliance and designed specifically to reduce cognitive load for neurodivergent developers.
BacMac6T
- Built a high-density, automated backup appliance by integrating a 4TB HDD, two 1TB SSDs, and an industrial USB 3.0 hub into a space-constrained vintage Mac Mini chassis.
- Designed a headless Debian environment utilizing Btrfs immutable snapshots and BorgBackup deduplication over an encrypted zero-trust mesh network powered by Tailscale.
- Installed a custom active cooling system to maintain safe operating temperatures in a densely packed multi-drive enclosure.
StatelessIO
Tech Stack
- Languages & Frameworks: C++, GDScript, JavaScript, Node.js, Lua, Bash, PowerShell
- Game Development: Godot 4, Unreal Engine 4, Love2D, Blender, Material Maker, Inkscape
- Infrastructure: Linux, Windows, Docker, GitHub Actions, Podman, BorgBackup, Tailscale
- Tools: Git, Neovim, WezTerm, Obsidian
Experience & Strengths
- IT & Support: Built and configured dozens of systems; diagnosed OS/network issues; documented solutions for knowledge reuse.
- HR & Data Coordination: Managed sensitive records, optimized processes, ensured compliance (Army National Guard, The Animal Foundation).
- Retail & Technical Support: POS troubleshooting, device/network setup, inventory management, endβuser training (AllSaints, Coffee Shop Keyholder).
- Core Strengths: Selfβmotivated learner Β· Problem solver Β· Detailβoriented Β· Creative thinker Β· Effective communicator
Achievements
- A+ Certified Β· CompTIA
- AI Infrastructure and Operations Fundamentals Certificate Β· Nvidia
- Fundamentals of RDMA Programming Certificate Β· Nvidia
- Introduction to Networking Certificate Β· Nvidia
- JavaScript Programming Essentials Certificate Β· IBM
- Unreal Engine 5 C++ Game Developer Certificate Β· Udemy
- CS50's Introduction to Computer Science Certificate Β· HarvardX
- Bachelor of Arts in Creative Writing & Psychology Β· City College of New York
- Summa Cum Laude Graduate Β· 4.0 GPA
- Goodman Funds Poetry Award
- Associate of Arts in Creative Writing Β· College of Southern Nevada
- High Honors Graduate Β· 4.0 GPA
- Vice President Β· Creative Writing Club
- Steiner's Creative Writing Scholarship